Seize your Leviathan Axe and cue up the music of Bear McCreary, as a result of “Star Trek” and “Battlestar Galactica” veteran author and showrunner Ronald D. Moore has simply been chosen to run the writers room, government produce, and write for the brand new Sony TV/Amazon MGM Studios’ Prime Video collection “God of Warfare” per Deadline. For these of you who’ve been followers of the online game franchise that bears the identical identify, let’s clear up a canon query straight away: this new collection is because of be primarily based on the 2018 reboot model of the sport, which takes its cue from Norse mythology versus the unique collection of video games printed from 2005-2013, which had been primarily based on Greek mythology.
That is to not say Greek mythology is completely off the desk, after all, as a result of the 2018 sport nonetheless sees the identical protagonist/participant character of Kratos some 150 years after 2010’s “God of Warfare III,” and this TV model could have a extremely comparable backstory of battling the Greek gods on a mission of vengeance. All of this materials appears very a lot up Moore’s alley, because the prolific tv guru has tackled numerous parts of Earth mythology in his earlier work for “Star Trek: The Subsequent Era,” “Star Trek: Deep House 9,” and “Battlestar Galactica.” That latter collection could notably point out the course Moore may take “God of Warfare,” on condition that “BSG” and “GoW” share comparable themes of fathers and sons. In any case, the information is an thrilling improvement popping out of Moore’s current take care of Sony Photos Tv, the manufacturing firm with which he developed two different hit collection: “Outlander” and “For All Mankind,” each of which have their very own spinoff collection resulting from hit screens shortly.
Will God of Warfare be extra motion or drama-oriented?
As of this second, it isn’t sure the place Moore intends to take “God of Warfare” as a collection. He is no stranger to adapting pre-existing sci-fi/fantasy materials, given his historical past with “Trek,” “Battlestar,” and “Outlander,” in addition to the anthology “Philip Okay. Dick’s Electrical Goals.” If “God of Warfare” had been being developed as a function, it’d undoubtedly have a big deal with the sport’s historical past of hack-n-slash gameplay. On condition that the 2018 “God of Warfare” sport is a extra emotional and considerate story of a father and son (whereas nonetheless being ostensibly an motion sport with RPG parts), it is maybe this confusion of focus that led to the “God of Warfare” collection shedding its preliminary artistic crew of showrunner Rafe Judkins and government producers Hawk Ostby and Mark Fergus. Moore’s work, by and enormous, tends to be extra considerate and character-driven than too targeted on massive motion setpieces, and it is doable that this changeover indicators the collection shifting in such a course.
That mentioned, it is also doable that Sony/Amazon need to distinguish this collection from one other, equally themed upcoming Netflix collection: Michael Bay’s “Barbaric,” which by all accounts appears like it should be very action-focused. Even when Moore and his crew need to make their “God of Warfare” with extra depth than Bay’s present, it could actually safely be mentioned that their collection will retain some modicum of the sport’s hard-hitting battles. Maybe the change in focus will convey the present in keeping with one other online game adaptation that is been lauded for its depth, HBO Max’s “The Final of Us.” No matter Moore and firm find yourself with, the showrunner is an excellent particular person to guess on with regards to small-screen success. Like Kratos himself, Moore is aware of the way to plan for the lengthy haul. We’ll see if he does it once more when “God of Warfare” hits Prime Video within the close to future.